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Форум » Аэродром Балтаси » Авиабарахолка и реклама » Easy-to-use, intuitive controls cause this equal a winner.
Easy-to-use, intuitive controls cause this equal a winner.
AdadevaliДата: Пятница, 09 Авг 2013, 09:44 | Сообщение # 1
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Fruit Ninja (known as Fruit Ninja HD on the iPad and Fruit Ninja THD for Nvidia Tegra 2-based Android devices) is a video game developed during Halfbrick Studios in Brisbane, Australia. It was released April 21, 2010 proper for iPod Eat and iPhone devices, July 12, 2010 in behalf of the iPad, September 17, 2010 in the course of Android OS devices. It was released in the interest Windows Phone on December 22, 2010. Also, in Walk 2011, versions quest of Samsung's Bada and Nokia's Symbian began to be distributed on their respective accepted appositeness channels. Righteous prior to E3 2011 Fruit Ninja Kinect was released seeking the Xbox 360 on August 10, 2011 and utilizes the Kinect peripheral. Fruit Ninja was also released quest of Windows 8 on June 7, 2012. An arcade portrayal called Fruit Ninja FX also exists. In the game the athlete must slice fruit that is thrown into the air by swiping the artifice's touch strainer with their tamper(s) or in the state of the Xbox 360 version, the player's arms and hands. It features multiple gameplay modes, leaderboards and multiplayer.
The distraction was ok received around critics and consumers equally; in September 2010 sales exceeded three million downloads, four million in December 2010, and greater than 20 million across all platforms in Trek 2011. In May 2012 Fruit Ninja reached 300 million downloads, and was on sole third of all US iPhones. Reviewers felt that the low sell for of the distraction combined with addictive gameplay yielded an excellent value. They aid lauded the brook and updates provided alongside Halfbrick, who brought online multiplayer, achievements and leaderboards to the game. Some critics felt the strategy's hindrance curve was uneven.
http://a.mod-site.net/gb/u/hcchelny-1.html The distraction was ok received about critics and consumers equally; in September 2010 sales exceeded three million downloads, four million in December 2010, and from 20 million across all platforms in Trek 2011. In May 2012 Fruit Ninja reached 300 million downloads, and was on united third of all US iPhones. Reviewers felt that the worthless sell for of the plan combined with addictive gameplay yielded an select value. They further lauded the support and updates provided by Halfbrick, who brought online multiplayer, achievements and leaderboards to the game. Some critics felt the tournament's hardship curve was uneven.
Fruit Ninja (known as Fruit Ninja HD on the iPad and Fruit Ninja THD for Nvidia Tegra 2-based Android devices) is a video game developed not later than Halfbrick Studios in Brisbane, Australia. It was released April 21, 2010 for iPod Consume and iPhone devices, July 12, 2010 for the iPad, September 17, 2010 for Android OS devices. It was released in the interest Windows Phone on December 22, 2010. Also, in March 2011, versions on Samsung's Bada and Nokia's Symbian began to be distributed on their several official application channels. Righteous old to E3 2011 Fruit Ninja Kinect was released after the Xbox 360 on August 10, 2011 and utilizes the Kinect peripheral. Fruit Ninja was also released as a replacement for Windows 8 on June 7, 2012. An arcade adaptation called Fruit Ninja FX also exists. In the willing the performer be required to slice fruit that is thrown into the air about swiping the device's touch partition off with their bring(s) or in the anyway a lest of the Xbox 360 idea, the athlete's arms and hands. It features multiple gameplay modes, leaderboards and multiplayer.


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