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AdadevaliДата: Пятница, 09 Авг 2013, 07:57 | Сообщение # 1
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A follow-up to the original game was released on January 17, 2013 also in behalf of iOS and on January 24 for Android.
Pagoda Cut is a 2011 immeasurable on-going video game developed and published past the Raleigh-based Imangi Studios.[6][7] Produced, designed and programmed through suppress and wife team Keith Pursue and Natalia Luckyanova[1], and with mastery around Kiril Tchangov[1] the plucky has the player captivating on the character of an explorer who, having stolen an idol from a temple, is chased nearby "demonic monkeys". The tactic was initially released for iOS devices, and later ported to Android systems[8] and Windows Phone 8.[5]
http://www.scribd.com/doc/149136043/Temple-Run-Game Mosque Run is a 2011 immeasurable running video devil-may-care developed and published on the Raleigh-based Imangi Studios.[6][7] Produced, designed and programmed by suppress and strife troupe Keith Pursue and Natalia Luckyanova[1], and with art around Kiril Tchangov[1] the strategy has the player fascinating on the place of an explorer who, having stolen an graven image from a place, is chased alongside "demonic monkeys". The game was initially released for iOS devices, and later ported to Android systems[8] and Windows Phone 8.[5]
A issue to the unprecedented game was released on January 17, 2013 recompense iOS and on January 24 for Android.


http://www.docspal.com/viewer?id=xyjixuod-3421327
 
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